I took 4 of the choices proposed in the video, and added two of my own (decided against choosing the shader and the symmetry).
1. Real or iconised = **Iconised**
2. 3D or 2D = **2D**
3. Square edged, rounded square or circular = **rounded square**
4. Transparent part or not transparent = **not transparent** (unless the edges of the rounded
squre counts, since they will be transparent)
5. Black & white, greyscale o full colour palette = **all colours**
6. Borderless or with border = **with border**