My best animation so far

This took around 20 minutes or so, I had to learn how to use the graph editor for this, that’s why it took so long. It works pretty similar to similar Unity’s animation’s curves, but a lot better.

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Great !

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Greaattt!!

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In animation, an object keeps always the same volume!
So if you stretch the ball, it must be smaller in diameter.
This can be done in blender using a bone to control the ball object.

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I actually changed the diameter but for some reason it looks like it keeps the same volume even while stretching, don’t know why, maybe it’s the perspective or maybe I forgot to press the “I” key xD That happens more than I’d like to admit xD

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