My attempt at an Arcane character

Hey yall! I’ve been practicing more with modeling and texture painting in blender. The latest project is Vi from Arcane. I wanted to reach out for some feedback, what works, what doesn’t. Any tips are greatly appreciated! The goal is for the final product to look as close to the original as possible (clearly, I have a long way to go, I’m having trouble recognizing what I’m missing).

quick note: still a work in progress, so only top half is presentable at the moment

some more lighting…

lastly…here’s the reference I’m using:

Thanks yall! <3

2 Likes

Looks cool - head/face proportions look good and the muscle definition in the arms is really starting to work.

1 Like

Thank you, Jeff!

Privacy & Terms