using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Ey wanne try my geusing game, NumberWizard?");
Debug.Log("Think of a nuber and tell me if im close.");
Debug.Log("Your highest guess can be: " + max);
Debug.Log("And your lowest: " + min);
Debug.Log("you can tell me by pressing:");
Debug.Log("UpArrow for higher, Down for lower, And Enter if im correct.");
Debug.Log("And Enter if im correct.");
Debug.Log("So how about 500?");
max = max + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("higher!");
min = guess;
guess = (max + min) / 2;
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Lower!");
max = guess;
guess = (max + min) / 2;
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Ha totaly guessed it first try... hehe wanne go again?");
}
}
}