My Actor isn't damaging the player!

Hey there!
So I was trying to implement a new actor that would move from left to right and damage the player once it touches the PlayerPawn.
I managed to make it move! However, the Event Hit and Apply Damage don’t seem to work at all as they do on my projectiles. I tried using a Print to signify that the player got damaged but it didn’t work either.


I went back to rewatch the classes but haven’t figured out yet!
Please someone help! Here are the settings of the actor:


SawBladeCollision

Your sawblade is set to provide no collision at all!

You will need to make sure the collision profile is set to block your player, use the projectile as an example.