Multitasking Blender

As every body knows, making a final render or animation can take a lot of time.
You can optimize the time of render by choosing between the CPU or GPU.

What I do is render in GPU. And then open a new Blender session and start modeling work with CPU. So in the background, Blender one is rendering a scene, using GPU. While I’m working with Blender two on a next project with CPU rendering.

If both Blenders use the same hardware, my PC is very slow. I use this trick also for daily work. On the background Blender one is rendering on GPU time.

Just wanna share it with you.
Happy rendering.

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Thanks for the tip !

awesome tip, i need a better cpu to do this! i believe theirs also a way to render in both ways and combine them some how? maybe thats the animation portion when we did the bouncing lamp

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In Blender you mostly render animation clips, frame by frame, like 1, 2, 3, 4, … Or use a configuration where only the n-th frame is rendered, like 1, 6, 11, 16 etc…
So you can configure Blender 1 with CPU doing 1, 3, 5, the odd frames.
And Blender 2 with GPU doning 2, 4, 6, the even frames.

Another solution could be, using a commercial render farm. Or build your own with Raspberry Pi’s :wink:

Again, have fun.

I just watched the video on the multi render … Fantastic … But I wanted to know if I use the CUDA (with cpu n gpu) can it give problems?
If I use both gpu and cpu does it give advantages to use 2 instances or not?

Thanks

What kind of problems? Blender just works fine in all modes.

Using two blender instances simultaneously, one for rendering a project. The other one to work on a project. Will divide the workload one is using GPU and the other CPU. I see them as two separated hardware devices.

If I render in CPU and work on a model also in CPU, my computer is too slow. So I divede the workload to GPU also.
And at night I start 4 or 5 Blender instances for render. But I must say, sometimes my laptop is becoming unstable due to overheating.

And if I’m informed correctly, Eevee can not use GPU, Cycles can.

In daily work it is obviously a great help to use one instance to render ONLY with the gpu and another to design where you use the cpu.

And this is FANTASTIC!!!

I ask you, if I use both gpu and cpu in Blender’s preferences, do I use both to render whatever I choose as a device in the render properties?

So I should set the Cuda so that I can choose only the gpu or only the cpu as a device … or not?

What if I use 2 instances to render on one machine as seen in the lesson … in this case is it really useful? Is it faster to use 2 separate instances using cpu and gpu separately with the appropriate settings or to use only one with the use of both with CUDA?

Thanks!