I’m at the baking mutliresolution objects lecture, and for some reason, when I press Apply Base, on my mesh with the multires modifier, it’s doesn’t do anything. Anyone know how to fix this?
P.S. All scales have been applied.
It may be nothing much needs to move. If the shape is not greatly altered it will not need to move the base one.
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Please give full screenshots with any questions. With the relevant panels open.
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Sure thing. I went along with what I had, and it turns out that Apply Base did in fact work, just not the way I would have desired. Instead of pushing the low poly mesh inward, to match the multires result, it pushed it outward. By the way, I had this porblem with pretty much all multires object, but the ones that really had issues are the loin cloths. I’ll see if I have any saves so I can send the images.
I hope these can be of use.
By the way, yes, I went the 10% Imagination route by making close to 0 differences in the overal shape of the model.
Thanks for the reply! I have gone ahead and continued with the course with the issue I have, but I will keep the crease option in mind for the next time I do something similar. Thanks!
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