Multiple Materials & Pivot Point Challenge - Old Building



I’ve modelled the building sections and individual shops as single objects and assigned multiple materials to them. The windows have their pivot points offset to the edges.

Any feedback would be greatly appreciated.

7 Likes

This looks awesome, the amount of details is marvelous ^^

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Thank you :slightly_smiling_face:

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A very well done building with lots of details, and the lighting of the scene is also very well done. :slight_smile:

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Thank you :slightly_smiling_face:

Very nicely built up from modules. Very effective indeed.

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Thank you. Yeah, using modules made this a lot easier.

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Dude its amazing .Lots of details. LOVE it.Great lighting by the way. :joy: :joy: :heart_eyes_cat:

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Thanks. I’m glad you liked it :slightly_smiling_face:

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