Went a tad bit further trying to make sense of the glass effect in material.
Multiple Material Cycles:
Multiple Material Eevee:
Went a tad bit further trying to make sense of the glass effect in material.
Multiple Material Cycles:
Glass is unreasonably tricky to get working and different in Eevee and Cycles.
It probably should have had a lecture to itself in the course but I guess it did not fit in with the items being made.
Cool idea! And it looks really good, too (in the cycles render, at least :P)!
Yea, for Eevee, I’m guessing that it needs a skybox to make the glass material reflective. I haven’t made it that far in course yet. So if I do end up learning it, I’ll come back to it someday.