When I bump into a wall, I get the Message “Wall Hit” like I am supposed to, but when I hold it there it registers multiple, and counting, hits. I have made Frank a Prefab, so he’s multiple parts, that seems to be the problem, maybe. I have a mesh collider on the whole prefab, and tries a box, but didn’t work either. Is there something I can do to fix it? So I can make use of the “enter” part of the method.
Thanks.
PS: This course is AAA, I’m impressed and excited to continue.