Hello! I just finished going through the complete 3D Unity 6 course and found that there isn’t an up to date course for making multiplayer games.
My main motivation for getting into game development is making a game I can play with my friends that we all enjoy. Would love to see a course that uses networking frameworks optimized for 3D physics like FishNet, and Steam transport for ease of access.
I feel this would be a really good follow up to the complete courses, even if they just show how to set up the basics and explain how the layers of multiplayer work.