Something happened to my project after doing the folder/file refactors. When I press play, the NPC moves to its first position, then just stays in that position. Looking at blackboard, it looks like MoveToWaypoint is correctly changing the values, but the Move command isnt being fired (or at least it think it has fired - Example in the video link). I tried to go back to a commit from before the refactor, but committing didn’t seem to remove folders as the current folder structure and some of its files are still on disk (Unreal gave missing link/blueprint errors and crashed on play, even though the commit I made prior to refactor worked without errors). At this point I want to start this section over. Anyone have any ideas what might be causing this?
My working project is here