Mover Components still in Fighter

I’m guessing I just completely missed when Sam took these out of Fighter, but I am just now realizing that I have a bunch of Mover-related scripting and functionality in my Fighter and Sam does not… Where did I miss that?

EDIT: Took a look at the actual repo and noticed there were only a couple discrepancies between my code and Sam’s instead of the many that I thought there was

Since Fighter directs Mover to get the character from point A to within range, there will be some references to Mover within Fighter. There should never be references to Fighter from within Mover, however.

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