Movement Speed

There is a speed difference varying between Direct/Indirect Movement, and I’m not sure why. When I use click to move the player moves at a relatively comfortable speed, but when I switch to WASD/Arrow keys the player significantly slows down. My original thinking was that GetKey/GetKeyDown might play a factor into how the character is moving with the keys, but we don’t use those inputs in DirectMovement().

Thanks for any and all help.

Privacy & Terms