I’ve successfully created two Attackers that move as expected, however, my 3rd one is not behaving as I expect it to. The one with a simple “move left” animation that works is “Bat”. The other one, “Skeleton”, only jerks forward with the first sprite of the animation, while remaining in place for the remaining 3 sprites. Any insight into why this is happening would be greatly appreciated.
Here is the set up of Bat:
And here is the set up of Skeleton:
And here is the Attacker script for the SetMovementSpeed method: