Moved scripts to another project, PlayerInputActions no longer recognised

I’ve moved the scripts from this tutorial project into another project, as I prepare an attempt to smash this project together with another using procedural voxel generation.

For some reason, the InputManager script no longer recognises PlayerInputActions. As far as I can tell I’ve set up the project to accept both the old and new input systems, as in the course video, and the input manager package is installed. The script is of course the same - it’s been copy-pasted.

I’m wondering if there’s a step I could have somehow missed? I’m not seeing it

Did you copy over the Controls input asset?

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Nope, that’s the issue - figured I’d missed something obvious, d’oh. Thanks

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