Move Object relative to Player

Hi,
I want to move Gun’s Mag with player’s hand when player reloads. How to do this?
Explanation: When Reload animation gets played, the gun’s mag doesn’t move with player’s hand, I mean player does not take out mag, the mag remains stationary but player’s hand does reload.
Do you cover this in your tutorial?

That’s not done in the course. Are you using the same mesh in the course? What’s the mag? How is that set up?

1 Like

This is my own Gun mesh and my project. I want a proper reloading system.

I see, is it a static mesh or a skeletal mesh? A skeletal mesh is typically used for this exact reason. Being able to animate different parts of it e.g. the magazine for reloading.

1 Like

Yeah, it’s skeletal mesh but how to animate it with respect to player hand? Would do you say if I separately animate the weapon? Would this work?

That should work, yes.

1 Like

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms