Mouse Input Not working anymore after add WorldSpace UI in Unit Prefab

Mouse Input Not working anymore after add WorldSpace UI in Unit Prefab

If I disabled the ActionPointText under UnitWorldUI in Unit Prefab, mouse input works again.

Please help

solved, I have my Text Rect Transform set too big…

1 Like

If you don’t have a need to interact with the text, you can also click on Extra Settings in the TextMeshPro component and uncheck the RaycastTarget checkbox.
You can also do this with images, and they will be ignored by the Graphics Raycaster.

2 Likes

Thank you! That’s a great way to avoid those issues :slight_smile:

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