Mortar deletes its self when hit

i think its moving so fast that its out of range in a split second after being hit by my projectile, not sure how to slow it down.

Hi Ryan - If they are flying away too fast and deleting, perhaps you would rather that not happen at all.

Firstly, if you set the weight in kg up much higher (lets say to the same weight of the tanks) it should only move the same amount as the tanks? (i.e. much slower)

Better yet, for the mortars, why not bolt them to the ground by constraining their movement in X,Y,Z ? In your Mortar_BP blueprint do the following:

See if that fixes your problem of the mortar deleting :slight_smile:

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