Monobehavior.gameObject reference clarity

Just a suggestion, I’m sure you’re mentioned it before, but I got confused in the code example when you started using gameObject in the Start method. It might help fokls if you reminded them that this is inherited from Monobehavior and what it is. Inherited variables and methods aren’t always obvious and it took a bit for me to figure that out. Also worth noting so people can figure out what all is going on there.

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Why not post more about this topic here? @Ben could then possibly incorporate into the course or elsewhere if the community gets into the discussion.

Noted for the 2017 course…

… Vote now :+1:

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Right, sorry. Still getting use to the forms. I"ll cross post there about it and add a suggestion too about emphasis on the difference between gameObject and GameObject.

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