Modular Tripods

Made one doing my own method which was extremely different than how Grant did it.
Spent more time on my own one and then just followed along to understand how Grant did his.
Very different results, I could probably make the one made while following along more detailed like mine, but it’s whatever.

I have a new GPU that will be able to use cycles coming in soon, so am going to stop here until it arrives so I can test rendering with cycles instead of evee.

Anyways, lots of fun in this section, looking forward to modeling the ogre.

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If it works in Blender and it works for you. You are good to go!
There is no right or wrong in Blender. The end result counts!
But that said, it mostly depends on how efficiently it is created.
Using modifiers, good topology, and easy modification of the model.
As the client says, I like to see four legs or six.

Grant uses a design path to explain the inner working of Blender.
Have fun.

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