I’ve been working on this and finally got it to a place where I’m happy with it enough to move on.
I learned a lot this time around and I think I might come back to this one down the line to fix some of the small issues. Example: The modular walls work well side by side, but stacking on top of each other could’ve used more work and Likely a modular set all to themselves.
Some hero shots
My Modular setup
Objects I used to clutter the enviroment
I am really happy with how well this low-poly stairs turned out - even though you don’t see them in the render animation I wanted to highlight them here.
A mediocre design for the handle - I am however happy with how it turned out. I added a fresnel effect to the material on the sword used in the scene as I wanted it to stand out and seem a bit… mystical? I was going for a sword in the stone sort of vibe.
A collapsed ceiling needs debris. This was fun to make and I think it sells the idea to a large degree.