Missing Reference exception

Hello,

I have a problem that i cant fix on my own:
Redo steps:
1 - load the game
2 - go backward to the portal behind the start
3 - wait for the second scene
4 - go back to the portal behind
5 - the exception will raise just after

The problem is that after I go back, the Fader object is deleted, but it is at the persistent objects.
at the code - Fader.cs → line 61
but the fader object is deleted after the second portal entrance.

where can I load the project zip?

I found the Bug, i had a persistantobject that was nod deleted properly

Yes, my guess is that you had a Fader object in the Scene file… or a PersistantObject hiding out with all three in it. I’m glad you got that sorted.

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