Missing Reference error

I’m getting a missing reference error on one of the TextMeshProUGUI objects. At first the console would compile the error over and over again but the game was still functioning and playable. After finishing up the Scene Persist lesson, something changed and I still get the error, but only once and the game freezes up.

Hi,

Check all game objects in your Hierarchy. Which ones have got a TMP component attached? Does one of them get destroyed during runtime?

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