Mirror Trick Help in Unreal

Hey all. I’m working on designing my room escape, and had an idea to have an important code hidden on a wall in the room. The catch is, the code can only be observed when the wall is looked at through a mirror. Have any of you used or found a way to implement this sort of thing? I’m having a bit of trouble trying to get it to work.

This is a quick and dirty thought, but maybe only have it visible if you’re facing the mirror!

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