Mirror Issue


Hey,

This is probably a simple fix, but I merged the teeth into one object and reset the pivot point to be in the model’s centre. But whenever I try to mirror it, it seems to be off set, I’m not sure what I’m doing wrong; Can anyone help.

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Probable reason is that you did not apply rotation before mirroring, It can cause some issues depending on how far from the pivot point is the geometry.

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Yes rotation and scale need applying before modifier use.

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