Mid-Detail? Ogre Progress

Is this about right for the mid detail on the ogre’s body, or should it be more detailed still?



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How does one increase the scale of body parts when at this point in the sculpt? I would like to make his hands larger, but just scale them up a bit, not resculpt it all.

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The easiest way would probably be in edit mode using proportional editing.

Press TAB to enter Edit Mode, make sure X-Ray and Proportional Editing are toggled On.
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Then press either C for circle select or B for box select and select the hand (you don’t have to be super accurate).
Then press S to scale, you can use the mouse wheel to adjust the range of proportional editing.

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Thanks! That did the trick. I had to reapply the mirror modifier, and then move the origin to the wrist prior to scaling. :slight_smile:

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Looking very good, well done scaling the hands.
It does look fine for the mid way sculpt.

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