MetaHuman hair shadows flickering


I setup a metahuman from the Unreal Action Adventure course. While it’s functionally working, I’m seeing this very strange and distracting rendering artifact from the hair. Essentially, it’s a flickering black sort of dithering noise with I think the shadows that looks really odd. Here’s a video of it:

Any idea what I can do to fix this?

This may be an issue with either Shadow settings in the renderer (see scalability settings) or with LODs. Keep in mind that Metahumans is also an experimental feature right now.

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