ETA: I missed the step “Drag body onto mesh”. that fixed it
Hello, just started the UE5 adventure course. Currently trying to add in my metahuman. I added him in from quixel bridge at the highest setting, copied his blueprint, and added the 3rd person controller as the new parent class. When trying to sync animations, I go to the “UseLiveReTargetMode” bool, and check the box.
When doing so nothing happens. Is there something I could have missed, or another setting I should check? And also of note, there was no secondary “root” object in the components tab, could that still be overriding it somewhere?