So I just realized almost 40 lectures into this section that I’ve managed to completely screw up my coordinate system. In lecture 7.162 I can see the instructor setting up defender buttons, and placing the background and defender sprite buttons at integer coordinates - (3,6), (5,6), etc. I’m following the video but my coordinates are remarkably less clean.
I hadn’t realized this problem earlier since during the earlier lectures covering attackers and defenders we were instructed to separate the sprite renderers into separate body objects that could have their coordinates adjusted while leaving the parent object at sensible integer coordinates.
Can anyone provide advice on how to go about correcting this? I can’t recall which lecture(s) went over setting things up right and would rather not rewatch 40 lectures to try to find hints where I went wrong.