Mech - Cockpit

Aiming for a heavy industry mech.


Applying some learnings from the Anime course, e.g., the approach to make the anime character’s hair is used to make the cage - by copying the window’s edges, converting them into a curve, and using the bevel to turn the curves into tubes. Needs some refinement, but this works for now.

The vents are made using the array modifier.

Slowly wrapping my head around hard modeling in Blender …

Cheers,
Ray

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