Mayan Pyramide

Couldn’t get rid of the pixels like textures after rendering in cycles in light spots. Hope will be lecture about this later on

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I suspect it does get covered at some point.

It is a very standard issue. Cycles needs more samples to be less noisy.
However that adds time to renders especially much more complex scenes.
That is why ‘denoising’ was added!

The simplest way it engage it is via the 'View Layer Properties tab, scroll right down to the bottom and there is a denoise tick box. (Theoretically it can faintly blur the render but most cases it is not noticeable.)

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Very well done. I never would’ve thought to make the stairs that wide, but it somehow adds a majestic look of grandeur to the Pyramid. :slight_smile:

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Thank you. I was looking at the pictures of real Mayan pyramides, and one of the most known ones, had really wide stairs, and i really liked it, and thought, why not? :grin:

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Thank you! Will check it out :slightly_smiling_face:

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