Math - SLERP

In this lecture we looked at spherical linear interpolation (or SLERP for short).

SLERP is similar to LERP but interpolates along the arc of a circle instead.
This has fewer application that LERP but is still a useful tool for game developers to understand, especially when it comes to smoothing out the rotation of objects.

What is your favourite use of SLERP in games?

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