In this lecture we looked at “gimbal lock”, which occurs when the inner and outer rotational axes line up during Euler rotation.
This causes us to lose a whole axis of freedom for our rotation and can cause some unintended problems.
Whilst there’s no way to completely eradicate the problem, we did look at how to minimize the problem by carefully considering our order of rotation.
Have you ever had gimbal lock adversely affect your animations or rotations? How did you solve the problem?