I will try to describe the issue I am having related to testing.
Everything is working up to this point, however…
If I install from the play store and attempt an in app purchase on my personal phone (the account associated with the phone has been added to the tester list in the play console) it works fine.
In fact it works perfectly and asks me to pay with my actual google payment method, not a “test card” as shown in the lesson.
If I attempt to install using one click deploy over the top of the install from the play store godot fails to install. If I uninstall the version from the play store I can then install using one click deploy. However now when attempting a purchase I get an android error saying that the version of the application on the phone is not configured for google play.
So… how do you get the option to use (or accept in the play store) a “test card”?