hello game devs.
First off let me say that I’m not sure if I posted this in the right section. I’m from the udemy course. If I didn’t just let me know.
This is a post about my Mash up game of UNO and Robert Kiyosakis Cashflow 101
The objective of the game is to get out the rat race
Cashflow is a 2 - 6 player game.
The spaces of the rat race are as follows
doodad - these are liabilities you buy like shoes, phones and games (sorry )
opportunities - these are chances to make a lot of money to aid on to get out the rat race
Payday - the space where you get paid on your job
Small or Big Deal - these are endeavors that you can get into like stocks or real estate and the deals are either big or small
There are other things in there like taxes and having kids
I trust that everybody knows the unique aspects of UNO
So Now for the way I combined these
Deciding who goes first and second and so on: whoever has the highest number card goes first and next highest goes next and so on
In the Rat Race:
Reverse card can reverse a business opportunity to another player. This simulates that another person might’ve overheard of a business opportunity and put himself in position to take advantage
Skip can negate an opportunity. It simulates another player sabotaging a business opportunity for a person who landed on the space
Draw 2: get twice the taxes or babies or liabilities
Draw 4: get 4 times the taxes or babies or liabilitites
Wild: increase your investment money based on the color you choose and the number of those colors you have by 10s
example - throw a wild and choose green and have 3 green cards in your hand, investment increase 30%. If you have 6 reds, investment increase by 60%
Number cards: if you land on a liability space and your card is higher than your opponent, you can flip your liability to them based on the number by 100s
example: if you land on liability and buy an iphone, choose a player to sell your liability to. If your number card is higher than theirs, you’ve successfully sold it to them. If the higher number is 7 the buyer pays the liability price plus 700
this simulates selling skills needed to flip things to get money
And that’s about it. Let me know what you think.
Open to feedback