In the previous sections of the Unreal Blueprint Developer course, we used the actor and pawn blueprint classes.
In this section, we work with the character class.
Why is the Character blueprint class also considered a pawn?
In the previous sections of the Unreal Blueprint Developer course, we used the actor and pawn blueprint classes.
In this section, we work with the character class.
Why is the Character blueprint class also considered a pawn?
Hi Gavin,
first of all, thanks Gavin for this very interesting and informative course!
I noticed, there is a unanswered question, so I will try my best before watching the Video.
The Character (Class) is also considered a Pawn because it is derived from Pawn, which is derived from Actor. A Character can be possed by a Player what is inherited from Pawn.
Greetings from Germany