Ok!
Remember, your actions’ outcome is not always the same as in the video’s.
This is because, for example, the scale of your object is different.
Or you forgot to apply the scale of your object!
The default cube object has a scale of 1.
If you edit
the cube to change the mesh.
You can also scale the mesh. Select all and scale.
The cube object has still the scale 1.
But if you scale the object, say a factor 2.
The mesh changes along, but internally it is still based on scale 1.
That’s why you need to APPLY the object scale (in example 2) to the internal mesh (being 1).
As a result, both will be scale 1.
If you don’t do this you encounter strange behavior, because most features work on the mesh (with different scales) and not on the object.
Have fun!