Making minor adjustments to gun's socket position on the skeleton instead of adjusting on character BP

Just a little tip:

If you prefer the socket to initially be at the right position such that your gun on the character BP is at 0,0,0 location and rotation, you can open up the character’s skeleton, put it side by side with the character BP, then make your minor adjustments to the socket. The character rendering will update in real time:

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