Making a wedge/ramp, in less than 5 steps
First, we have a basic cube
Then we select two vertices
Then we select “dissolve edges”
kaboom
Making a wedge/ramp, in less than 5 steps
First, we have a basic cube
Looks good.
Or two steps, select edge, dissolve. Though the course also moved the wedge point further out for a longer wedge if I recall rightly.
Lots of ways to do things in Blender.