Making a wedge, almost instantaniously

Making a wedge/ramp, in less than 5 steps

First, we have a basic cube


Then we select two vertices

Then we select “dissolve edges”

kaboom

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Looks good.

Or two steps, select edge, dissolve. Though the course also moved the wedge point further out for a longer wedge if I recall rightly.

Lots of ways to do things in Blender.

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