Make sure the trigger volume is high enough in the scene to trigger!

i had this problem between the floor and the pawn called height of the trigger volume…

i kept running the game and moving forward and the doors would not open…

then i tried raising the box up so it is taller in the game now it actually touches the pawn as it moves forward

the doors open now * applause****

grrrr i just copied the apparent height of the trigger volume in the video … kept going over my notes and the code and restarted the videos twice …

it is invisible anyhow so tall is good.

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