Using Unreal 4.21.2 in Windows 10 64 bit, Visual Studio 17 Community.
The Main Menu now causes Unreal to crash when I click the Start button. The Quit button works as intended. I’ve tried removing and rebuilding all Main Menu parts (level, level blueprint, menu blueprint). TO do so, I’ve gone back through the lectures on each stage of building the menu level to ensure I’m wiring it all up as Ben shows. It worked fine when the start button was wired only to the open level event. But as subsequent lectures added Player Controller and input modes, the crash began to occur.
Has anyone else experienced? Any solutions?