Made my door open slowly

I made my door slowly opens when you start playing. it stops moving when it gets to 90 %

FRotator CurrentRotation = GetOwner()->GetActorRotation();

if(Rotation < 90)

    {

    Rotation = Rotation + 00.05;

    }

CurrentRotation.Yaw = Rotation;

GetOwner()->SetActorRotation(CurrentRotation);

A float variable "Rotation " is declared in the openDoor.h folder

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