Hey unreal community, I’ve run into an annoyance during these last few lectures that I’m sure some of you have also come across.
Even though it doesn’t effect the build,
I still made me nervous. So I did some research, and there are a lot of forums out there on this problem.
The impression I get from the forums is that this is a VS IntelliSense issue and not to worry. My question derives from a “workaround” solution posted on one of the forums, suggesting creating a cpp.hint file and using #define to add definitions to UCLASS, GENERATED_BODY etc. Is this a good idea? or would I be just adding clutter to my program?