M_Chair was missing the usage flag bUsedWithNanite

every time I try to launch the Minimal_Default map, unreal pops that message, and when I play the level the blueprint doesn’t effect anything

Map check complete: 0 Error(s), 2 Warning(s), took 0.174ms to complete.
M_Chair Material /Game/StarterContent/Props/Materials/M_Chair.M_Chair was missing the usage flag bUsedWithNanite. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix
M_TableRound Material /Game/StarterContent/Props/Materials/M_TableRound.M_TableRound was missing the usage flag bUsedWithNanite. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix

I’m pretty sure just opening the asset and then saving it should fix that.

tnx that did the trick

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