Just finished doing the low poly house. I don’t know if it’s still low poly but I had a great time making it and trying new things.
I’d done some low poly tutorials on Youtube before I found gamedev.tv so I wanted to try something new for this tutorial to push myself.
Not for beginners, but if people are curious, I started with trying to use the particle system for the leaves on the tree. I used a dust particle system for the pink dots in the air. Lastly I really wanted an active waterfall coming from my island. So, I watched a few videos and learned the basics of Flip Fluid. Turned out amazing but still a little advanced for me so I’ll probably come back to that later. Before this project I’d never tried particles or any simulations so I’m really happy with how they turned out.
Ultimately great tutorial with a lot of ways to test your creativity.
also here’s the reference I used for the house design.