Just want to share some current work progress on my level design for Argon Assault part.
I created some low poly spaceship in blender (I was on vacation and I took a week break after finishing project boost, I spend this time learning basics of Blender after that I created those spaceships):
Since spaceships are low poly I started to think about creating low poly terrain for this project. First part of day I spend on creating map layout prototype using terrain as a very usefull tool:
And here is a result:
After that I exported terrain as .obj file using script found in internet, than I used blender to decimate terrain polygons and UV painted terrain.
Hope you like it