Low poly landscape final result

Was a fun tutorial, though I got confused with the lighting. The glow just doesn’t look as good as in the example, I can crank the glow up, but by doing so I don’t have the warm colour.

The final result is made with cycles. The sky background was adjusted in Krita and the transparent landscape render placed on top.

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Looks awesome :+1:

Not sure what you are trying to do or say.
But if you increase the power of a colored lamp. The color doesn’t increase, it gets more white. This is normal light physics.

Do you mean filter glow as in EEVEE?
Cycles doesn’t have this by default. You need to use the compositor for this.

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