Low Poly Forest using Geometry Nodes

I started with the Geometry Nodes Course just a couple of days ago and so far I really love the process!
I found myself exploring the concepts in more detail after a lecture or playing around with the nodes to see the effect in real time. Super fun :grin:
Probably thats also the case because everything one changes is non destructive and therefore I can be more unhinged. I also really like the final render after this section, which you can see below.


It turned out quite similar to Stephen Woods result, but there are some different details, like taller grass close to the trees and more variation in the overall grass density. Maybe I will even use this scene for this weeks Blender Collab, maybe by adding a tiny city in the Trees or a Mushroom city on the forst floor or something similar.

PS. I didn’t found any tags for the Geometry Nodes Course, did I miss them?

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Nicely done.
Good that you were able to take it further.

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I like your render.

The different scales on different object types (trees, rocks, grass) really gives life to the scene.

I didn’t know there was a geometry node course, I’ll definitely give it a look.

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