Here it is, rendered with Cycles. The torches have emitting material, no extra lights used. I’m not too happy with the bloom effect but I can’t seem to get it right. Since I’m on Blender 4.2, I have to add it as a glare filter, and that’s where I seem to fail with the settings
Once I know how to animate, I’d like to integrate this into the island from part 1 of the Complete Blender course by flying towards the island where I enter a cave and find the dungeon ^^
Great course so far! I learned so much already. On to the dino!